Class Condition

All Implemented Interfaces:
Debuggable, SyntaxElement, Conditional<org.bukkit.event.Event>
Direct Known Subclasses:
CondFishingLure, CondIsPressingKey, CondIsTagged, ch.njol.skript.conditions.base.PropertyCondition

public abstract class Condition extends Statement implements Conditional<org.bukkit.event.Event>
A condition which must be fulfilled for the trigger to continue. If the condition is in a section the behaviour depends on the section.
See Also:
  • Constructor Details

    • Condition

      protected Condition()
  • Method Details

    • check

      public abstract boolean check(org.bukkit.event.Event event)
      Checks whether this condition is satisfied with the given event. This should not alter the event or the world in any way, as conditions are only checked until one returns false. All subsequent conditions of the same trigger will then be omitted.

      You might want to use SimpleExpression.check(Event, Predicate)
      Parameters:
      event - the event to check
      Returns:
      true if the condition is satisfied, false otherwise or if the condition doesn't apply to this event.
    • evaluate

      public Kleenean evaluate(org.bukkit.event.Event event)
      Description copied from interface: Conditional
      Evaluates this object as `true`, `false`, or `unknown`. This value may change between subsequent callings.
      Specified by:
      evaluate in interface Conditional<org.bukkit.event.Event>
      Parameters:
      event - The context with which to evaluate this object.
      Returns:
      The evaluation of this object.
    • run

      public final boolean run(org.bukkit.event.Event event)
      Description copied from class: TriggerItem
      Executes this item.
      Specified by:
      run in class TriggerItem
      Parameters:
      event - The event to run this item with
      Returns:
      True if the next item should be run, or false for the item following this item's parent.
    • setNegated

      protected final void setNegated(boolean invert)
      Sets the negation state of this condition. This will change the behaviour of Expression.check(Event, Predicate, boolean).
    • isNegated

      public final boolean isNegated()
      Returns:
      whether this condition is negated or not.
    • getSyntaxTypeName

      @NotNull public @NotNull String getSyntaxTypeName()
      Specified by:
      getSyntaxTypeName in interface SyntaxElement
      Returns:
      A string naming the type of syntax this is. e.g. "expression", "section".
    • parse

      @Nullable public static @Nullable Condition parse(String input, @Nullable @Nullable String defaultError)
      Parse a raw string input as a condition.
      Parameters:
      input - The string input to parse as a condition.
      defaultError - The error if the condition fails.
      Returns:
      Condition if parsed correctly, otherwise null.