Class EffTeleport

java.lang.Object
ch.njol.skript.lang.TriggerItem
ch.njol.skript.lang.Statement
ch.njol.skript.lang.Effect
org.skriptlang.skript.bukkit.entity.elements.effects.EffTeleport
All Implemented Interfaces:
Debuggable, SyntaxElement, RuntimeErrorProducer, SyntaxRuntimeErrorProducer

@Name("Teleport") @Description("Teleport an entity to a specific location.\nThis effect is delayed by default, as it waits for the chunk of the location to be loaded before teleporting.\nThe keyword 'force' may be used to bypass this behavior (preventing the delay), but note that it may cause lag spikes or other server performance issues when teleporting to unloaded chunks.\nTeleport flags are properties to retain during a teleport, such as direction, passengers, and velocities.\n") @Example("teleport the player to {home::%uuid of player%}") @Example("teleport the attacker to the victim") @Example("on dismount:\n\tcancel event\n\tteleport the player to {server::spawn} retaining vehicle and passengers\n") @Since("1.0, 2.10 (flags)") public class EffTeleport extends Effect
  • Constructor Details

    • EffTeleport

      public EffTeleport()
  • Method Details

    • register

      public static void register(SyntaxRegistry syntaxRegistry)
    • init

      public boolean init(Expression<?>[] exprs, int matchedPattern, Kleenean isDelayed, SkriptParser.ParseResult parseResult)
      Description copied from interface: SyntaxElement
      Called just after the constructor and SyntaxElement.preInit().
      Parameters:
      exprs - all %expr%s included in the matching pattern in the order they appear in the pattern. If an optional value was left out, it will still be included in this list holding the default value of the desired type, which usually depends on the event.
      matchedPattern - The index of the pattern which matched
      isDelayed - Whether this expression is used after a delay or not (i.e. if the event has already passed when this expression will be called)
      parseResult - Additional information about the match.
      Returns:
      Whether this expression was initialised successfully. An error should be printed prior to returning false to specify the cause.
      See Also:
    • walk

      @Nullable protected @Nullable TriggerItem walk(org.bukkit.event.Event event)
      Description copied from class: TriggerItem
      Executes this item and returns the next item to run.

      Overriding classes must call TriggerItem.debug(Event, boolean). If this method is overridden, TriggerItem.run(Event) is not used anymore and can be ignored.

      Overrides:
      walk in class TriggerItem
      Parameters:
      event - The event
      Returns:
      The next item to run or null to stop execution
    • execute

      protected void execute(org.bukkit.event.Event event)
      Description copied from class: Effect
      Executes this effect.
      Specified by:
      execute in class Effect
      Parameters:
      event - The event with which this effect will be executed
    • toString

      public String toString(@Nullable @Nullable org.bukkit.event.Event event, boolean debug)
      Parameters:
      event - The event to get information from. This is always null if debug == false.
      debug - If true this should print more information, if false this should print what is shown to the end user
      Returns:
      String representation of this object