Class ExprGameEffectWithData
java.lang.Object
ch.njol.skript.lang.util.SimpleExpression<GameEffect>
org.skriptlang.skript.bukkit.particles.elements.expressions.ExprGameEffectWithData
- All Implemented Interfaces:
Debuggable,Expression<GameEffect>,Loopable<GameEffect>,Simplifiable<Expression<? extends GameEffect>>,SyntaxElement,RuntimeErrorProducer,SyntaxRuntimeErrorProducer
@Name("Game Effects with Data")
@Description("Creates game effects that require some extra information, such as colors, particle counts, or block data.\nGame effects consist of combinations particles and/or sounds that are used in Minecraft, such as the bone meal particles, the sound of footsteps on a specific block, or the particles and sound of breaking a splash potion.\nGame effects not present here do not require data and can be found in the Game Effect type.\nData requirements vary from version to version, so these docs are only accurate for the most recent Minecraft version at time of release.\n")
@Example("play compost success sound effect to player")
@Since("2.14")
public class ExprGameEffectWithData
extends SimpleExpression<GameEffect>
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected GameEffect @Nullable []get(org.bukkit.event.Event event) This is the internal method to get an expression's values.
To get the expression's value from the outside useSimpleExpression.getSingle(Event)orSimpleExpression.getArray(Event).Class<? extends GameEffect> Gets the return type of this expression.booleaninit(Expression<?>[] expressions, int matchedPattern, Kleenean isDelayed, SkriptParser.ParseResult parseResult) Called just after the constructor andSyntaxElement.preInit().booleanisSingle()static voidregister(@NotNull SyntaxRegistry registry, @NotNull Origin origin) toString(@Nullable org.bukkit.event.Event event, boolean debug) Methods inherited from class ch.njol.skript.lang.util.SimpleExpression
acceptChange, change, check, check, check, getAll, getAnd, getArray, getConvertedExpr, getConvertedExpression, getNode, getSingle, getSource, getTime, isDefault, isLoopOf, iterator, preInit, setTime, setTime, setTime, setTime, setTime, simplify, supportsLoopPeeking, toStringMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface ch.njol.skript.lang.Expression
beforeChange, canBeSingle, canReturn, changeInPlace, changeInPlace, getAcceptedChangeModes, getOptionalSingle, getSyntaxTypeName, possibleReturnTypes, returnNestedStructures, returnsNestedStructures, stream, streamAllMethods inherited from interface org.skriptlang.skript.log.runtime.RuntimeErrorProducer
error, error, getRuntimeErrorManager, warning, warningMethods inherited from interface ch.njol.skript.lang.SyntaxElement
getParserMethods inherited from interface org.skriptlang.skript.log.runtime.SyntaxRuntimeErrorProducer
getErrorSource
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Constructor Details
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ExprGameEffectWithData
public ExprGameEffectWithData()
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Method Details
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register
public static void register(@NotNull @NotNull SyntaxRegistry registry, @NotNull @NotNull Origin origin) -
init
public boolean init(Expression<?>[] expressions, int matchedPattern, Kleenean isDelayed, SkriptParser.ParseResult parseResult) Description copied from interface:SyntaxElementCalled just after the constructor andSyntaxElement.preInit().- Parameters:
expressions- all %expr%s included in the matching pattern in the order they appear in the pattern. If an optional value was left out, it will still be included in this list holding the default value of the desired type, which usually depends on the event.matchedPattern- The index of the pattern which matchedisDelayed- Whether this expression is used after a delay or not (i.e. if the event has already passed when this expression will be called)parseResult- Additional information about the match.- Returns:
- Whether this expression was initialised successfully. An error should be printed prior to returning false to specify the cause.
- See Also:
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get
Description copied from class:SimpleExpressionThis is the internal method to get an expression's values.
To get the expression's value from the outside useSimpleExpression.getSingle(Event)orSimpleExpression.getArray(Event).- Specified by:
getin classSimpleExpression<GameEffect>- Parameters:
event- The event with which this expression is evaluated.- Returns:
- An array of values for this event. May not contain nulls.
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isSingle
public boolean isSingle()- Returns:
- true if this expression will ever only return one value at most, false if it can return multiple values.
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getReturnType
Description copied from interface:ExpressionGets the return type of this expression.- Returns:
- A supertype of any objects returned by
Expression.getSingle(Event)and the component type of any arrays returned byExpression.getArray(Event)
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toString
- Parameters:
event- The event to get information from. This is always null if debug == false.debug- If true this should print more information, if false this should print what is shown to the end user- Returns:
- String representation of this object
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